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•||• The Hearth Fire » Levequests


TRADECRAFT LEVES
•||• Uniformity Conformity
•||• Tools for the Trade
•||• Passion for Fashion

FIELDCRAFT LEVES
•||• Birds of a Feather
•||• Apples & Oranges
•||• Bigger Fish to Fry

BATTLECRAFT LEVES
•||• Hostile Takeover
•||• Small Scale Request

LARGESCALE LEVES

Rewards will typically come in the form of Demichroma. The size of the reward is denoted by a dollar sign. There are small monetary rewards [$], moderate monetary rewards [$$], large monetary rewards [$$$], and rarest of all: the extra large monetary reward [$$$$]. Sometimes rewards will also have a bonus, and these bonuses will come in many forms from extra demichroma, to reputation boosts, to complimentary goods or services offered by businesses.
For either a small fee or some form of payment (favors, trades, etc.) PC's who either own a business or simply require assistance for particular tasks, errands, etc. are welcome to submit a petition for aide to the guild, but must offer some form of reward by way of incentive for whoever accepts. There is no set fee, so this can be handwaved OOC'ly. Ziva will try to work with those in need and we (the players) can discuss special circumstances if you're interested in using this as a way to generate CR. See the form below for more details.
Any rewards are members' alone to keep. The guild does NOT take a cut, though for any excessively gregarious members there is the option of donating kickbacks. These are treated as donations to help keep the Guild running smoothly. There's a wide variety of tasks available at any given time, though they range greatly in size and complexity. In the guild's starting months requests are likely to be smaller and simpler affairs, as the people of Lunatia learn to trust the Moonblessed, especially those signed on with the Guild. The leves are divided by category. Here's a simple breakdown.
TRADECRAFT • If you've a talent for creation there's an opportunity to make coin. These are more or less very specific commissions from the locals clamoring for goods crafted by the hands of those from other worlds. They may request something as simple as something practical or fashionable or they may request something more unique, such as artwork or a special dish. Supplies are not provided, but the Guild always ensures that the pay compensates for the resources spent fulfilling the request. Members may be given the opportunity to turn in more for a bonus reward.
FIELDCRAFT • For those who are better suited to seeking out nature's bounty (or the city's hidden treasures) these gathering leves may better suit. Crafters often need supplies, and seldom have the time or means to procure them on their own. That's where Guild members come in. These jobs will see members out in the wilds or even the various levels of the city searching for a variety of materials, from feathers from certain types of birds to precious ores, or maybe even something as mundane as discarded bottles or bottlecaps. It's not the most glamorous job out there but it's probably easy money. Members may be given the opportunity to turn in more for a bonus reward.
BATTLECRAFT • These jobs can range from escort missions to hunting for supplies, but they differ from tradecraft and fieldcraft leves in that there's a very high likelihood that combat will be required in some capacity to see their completion. They also differ from largescale leves in that they can be completed by a single member, so long as they've ample training and skill.
LARGESCALE • These jobs are reserved for parties of at least three, due to their complexity and dangers. They may require anything from clearing out dangerous infestations to hunting down wanted criminals for an additional bounty. They may be dangerous, but that's exactly why they pay more than the average levequest. Again, additional rewards may be available depending on the petitioner and their satisfaction of a job well done. The bare minimum for recommended party composition is as follows: One tank, one healer, and one damage dealer.
•||• Large Scale Levequests
None at this time.